Original Discord Post by m_a_d1 | 2024-06-01 05:23:57
Hello!
I was just wondering if this is something you would know of and maybe could help even thought it might be out of hand, I am using ALS in my project and when I add the convai player and function to talk to the character I get this in logs and character can’t hear me: AnimBlueprintLog: Warning: SLOTNODE: ‘Interaction-HandL’ in animation instance class ALS_OverlayStates_C already exists. Remove duplicates from the animation graph for this class.
AnimBlueprintLog: Warning: SLOTNODE: ‘BS_TopMid’ in animation instance class ALS_OverlayStates_C already exists. Remove duplicates from the animation graph for this class.
AnimBlueprintLog: Warning: SLOTNODE: ‘Interaction-HandL’ in animation instance class ALS_OverlayStates_C already exists. Remove duplicates from the animation graph for this class.
AnimBlueprintLog: Warning: SLOTNODE: ‘BS_TopMid’ in animation instance class ALS_OverlayStates_C already exists. Remove duplicates from the animation graph for this class.
AnimBlueprintLog: Warning: SLOTNODE: ‘Interaction-HandL’ in animation instance class ALS_OverlayStates_C already exists. Remove duplicates from the animation graph for this class.
AnimBlueprintLog: Warning: SLOTNODE: ‘BS_TopMid’ in animation instance class ALS_OverlayStates_C already exists. Remove duplicates from the animation graph for this class.
AnimBlueprintLog: Warning: SLOTNODE: ‘BaseLayer-LowerPriority’ in animation instance class ALS_AnimBP_C already exists. Remove duplicates from the animation graph for this class.
AnimBlueprintLog: Warning: SLOTNODE: ‘(N) Turn/Rotate’ in animation instance class ALS_AnimBP_C already exists. Remove duplicates from the animation graph for this class.
but if I use it with any other base character for example first or third person it works just fine.