Avatar Movement Issue in VR

Hello

I wanted to report an issue I’ve encountered with the avatar in our project. Previously, everything was working perfectly the avatar was moving correctly according to the narrative design, and there were no issues during development.

However, recently the avatar stopped moving between locations as expected. The strange part is that everything still works fine in the Playground (editor), but in VR mode, while the avatar loads and appears correctly, it doesn’t move at all.

Do you have any idea what might be causing this? I haven’t made any changes to the movement logic recently, so I’m not sure what’s blocking the behavior specifically in VR.

Appreciate any help or guidance on this!

Please share all relevant console logs so we can take a closer look.

Thanks for replying,

The thing is no errors are shown in the console

I’m wondering if the changing of the controller’s settings could affect the movement (but i can’t see any relation), i’m kinda sure that all the setups are correct for the movement from trigger to other..

Please share the logs.

here it is

any suggestions?

Are these logs appearing after talking to the character and when the character is not moving? Also, what do the other logs contain besides the warning? Additionally, it mentions a missing script. Please check the Unity events used in the Narrative Design and make sure all events and references are set correctly.