Character animations not working in playground

Hi there, I created a character in Convai’s playground. I turned on the animations toggle and updated the character. I don’t see any movement in the playground - should I? Or do the animations only work in game development software like Unity? - Thanks for your help! Kevin

Hello @Kevin_Grieshaber,

Welcome to the Convai Developer Forum!

Could you please clarify where exactly you are expecting to see the animations in the Playground?

On the right side of the playground - there is an option to start a call - when I start the call, the character is able to converse but not able to do any of the embodied actions, like run, kick, jump, etc. I was expecting the character to respond to these since I toggled the box to enable them. Should this checkbox enable these actions in this capacity - thank you!

Thanks for the clarification!

The checkbox you’re referring to in the Playground does not enable complex embodied actions like run, kick, or jump during a video call. Currently, these types of animations are managed through the Animation section in the Avatar Studio, where you can assign a limited set of predefined animations. (We are working on new animations, with future updates you can even create new animations)

For more advanced or customized action responses, you would need to implement them yourself within a game engine like Unity or Unreal Engine using the Convai SDK.