Character’s Eyes Not Looking at the Camera

Hi, I’m having an issue that I haven’t been able to resolve.

I’m currently using Unreal Engine 5.6. Over the past week, I’ve been trying to get my character’s eyes to look directly at the camera, as if they’re talking to the player.

However, even with “Look Exactly At Camera” enabled, the character’s eyes still seem to drift or wander instead of staying focused.

Is there a way to fix this issue?

Thank you.

I am also facing the same problem, also where did you get these eye settings, I mean on which component?

You need to start the conversation first. Once the conversation starts, the eyes should look toward the camera.

This is how the character is mid conversation, as you can see it’s not looking at the camera, it’s vision is in upwards direction

We are currently working on a new update for the Animation Blueprint. This update should also resolve the issue you’re experiencing.

We expect to release this update next week.