Reply by dominiquewu | 2024-07-08 06:08:48
Attachments:
Reply by dominiquewu | 2024-07-08 06:26:12
in headset record^
Reply by dominiquewu | 2024-07-08 06:26:16
Reply by dominiquewu | 2024-07-08 06:29:28
Convai Setting Panel errors when press “A” button on Quest 3 right controller
Images:
Reply by dominiquewu | 2024-07-08 06:31:37
The Convai setting panel will be inactive once hit the “Play” button on Unity. And cause no panel shows up. additionally, there’s a missing script at the end of the Convai Settings Panel and I don’t know what the script is. Please let me know if those are the issues and if there’s any solutions. Thanks!
Reply by k3kalinix | 2024-07-08 06:55:14
Okay
Reply by k3kalinix | 2024-07-08 06:55:21
It is easy problem
Reply by k3kalinix | 2024-07-08 06:56:17
<@666347308165627971>,
Just move ConvaiHandPanelHolder as a child to LeftControllerAnchor.
Reply by dominiquewu | 2024-07-10 14:29:24
Actually after I move ConvaiHandPanelHolder as a child to LeftControllerAnchor, both voice & UI was not working.
Reply by k3kalinix | 2024-07-10 14:30:04
Probably the left anchor is disabled.
Reply by dominiquewu | 2024-07-10 14:30:50
If you want to try it, “test 1” scene (simple) or “Raven Main” are using Meta Quest Building blocks + Convai but not working. https://github.com/XRealityAcademy/PS_V8/tree/main/Assets/_Scenes
Embedded Content:
PS_V8/Assets/_Scenes at main · XRealityAcademy/PS_V8
Contribute to XRealityAcademy/PS_V8 development by creating an account on GitHub.
Link: https://github.com/XRealityAcademy/PS_V8/tree/main/Assets/_Scenes
Reply by k3kalinix | 2024-07-10 14:32:32
As I said before, we don’t have any dependency on this kind of package. So there is no reason why it shouldn’t work.
You just need to put the ConvaiHandPanelHolder object in a non-disabled hand object, like we did in your project.
This conversation happened on the Convai Discord Server, so this post will be closed.