Original Discord Post by dominiquewu | 2024-07-06 06:03:46
Hi <@1023671043287699568> , I started a new OpenXR 3.0.3 Unity project to get the best sample scenes with framework, and then I imported Convai plugin (old version of OpenXR). If you see the video, the testing recording works, which means microphone works. However, when I was speaking to the NPC, on the chatbot text panel - microphone icon is disabled, and the NPC is not responding. Anyway to solve the problems - text panel microphone disable, and NPC is not responding? Thank you!
Hey <@1023671043287699568> , actually if Convai is the brain, I love to use Meta Quest SDK since I am familiar with the input system. The XR Interaction Tool Kit has new input system which is over complicated. Is that possible to use Meta Quest SDK v67 fo Convai? My only questions is that Convai’s input in one script, using new input system which is - biding T key and Right hand Primary button for Talk action. Is there any way to make it the Quest SDK system (using scripts to call). Any template or previous user shares the solution/URLs for this? Anyone successfully integrates Meta Quest SDK with Convai?
Thank you for the clarification. As you know, I have art background and only have basic unity knowledge. (Simple coding), do you have any resource for templates or any downloads for Meta Quest SDK integrations. Or anyone can create a very simple like under 5 minutes tutorial for the integrations? Convai use OpenXR, and for me as a Creators, I use Meta Quest SDK. I integrated it - you saw my project, I got a lot of bugs. So if there’s a simple walkthrough for setup, that would be helpful, or templates I can use, that would be great. Let me know if there’s any. Thank you!
Everything works. Thanks for the instruction. The only thing that is not working is UI, The UI is not showing up on the Meta Quest SDK settings. No errors. Any suggestions?