Convai_Realusion_AnimBP will not save after adding my character's skeletal mesh to it

Original Discord Post by .waqas | 2024-09-22 05:58:56

I’m using UE 5.4

Images:


Reply by mighty_brute | 2024-09-24 11:08:53

Hello <@223891889747787776> ,

I suspect that this blueprint might be opened in more than one location. What I mean is that you may have the project opened multiple times. Please ensure that you only have one instance of the project running.

Reply by .waqas | 2024-09-25 05:15:20

<@1216254232957685765> Nope that’s not it. When I first open the Convai_Realusion_AnimBP and it asks me to a Skeletal Mesh an di add the Iclone character that’s when this happens.

Reply by .waqas | 2024-09-25 05:15:23

Images:

Reply by mighty_brute | 2024-09-25 05:20:08

<@223891889747787776> , try removing and reassigning it. Additionally, delete the “Saved,” “Intermediate,” and “Binaries” folders, then try again. Let me know if the issue persists.

Reply by .waqas | 2024-09-25 05:24:30

<@1216254232957685765> how do I remove it? I’ve been trying

Reply by .waqas | 2024-09-26 06:00:12

I went and started fresh with a new Unreal Project. I don’t have the previous issue any more! I got his talking animations etc working and his face lip synch and eye movements are working great!