Convai_Realusion_AnimBP will not save after adding my character's skeletal mesh to it

Original Discord Post by .waqas | 2024-09-22 05:58:56

I’m using UE 5.4

Images:


Reply by mighty_brute | 2024-09-24 11:08:53

Hello <@223891889747787776> ,

I suspect that this blueprint might be opened in more than one location. What I mean is that you may have the project opened multiple times. Please ensure that you only have one instance of the project running.

Reply by .waqas | 2024-09-25 05:15:20

<@1216254232957685765> Nope that’s not it. When I first open the Convai_Realusion_AnimBP and it asks me to a Skeletal Mesh an di add the Iclone character that’s when this happens.

Reply by .waqas | 2024-09-25 05:15:23

Images:

Reply by mighty_brute | 2024-09-25 05:20:08

<@223891889747787776> , try removing and reassigning it. Additionally, delete the “Saved,” “Intermediate,” and “Binaries” folders, then try again. Let me know if the issue persists.

Reply by .waqas | 2024-09-25 05:24:30

<@1216254232957685765> how do I remove it? I’ve been trying

Reply by .waqas | 2024-09-26 06:00:12

I went and started fresh with a new Unreal Project. I don’t have the previous issue any more! I got his talking animations etc working and his face lip synch and eye movements are working great!

This conversation happened on the Convai Discord Server, so this post will be closed.