I didn’t change any of the codes you gave me in Convai NPC Manager and put them in the same way.
K3
May 5, 2025, 2:53pm
43
You are using the old code. As I said, I updated the code, please check it.
Sorry, I didn’t know you meant you updated the asset. But when I updated it, it doesn’t even show the UI like the first time.
K3
May 5, 2025, 3:12pm
45
I have edited this message, please try this.
Try this script.
using System;
using System.Collections;
using System.Collections.Generic;
using Convai.Scripts.Runtime.Attributes;
using Convai.Scripts.Runtime.Features;
using Convai.Scripts.Runtime.LoggerSystem;
using UnityEngine;
namespace Convai.Scripts.Runtime.Core
{
[DefaultExecutionOrder(-101)]
public class ConvaiNPCManager : MonoBehaviour
{
private static readonly RaycastHit[] RaycastHits = new RaycastHit[1];
[Tooltip("Length of the ray used for detecting N…
I updated it and fixed the code, and it was successful to talk! I had a little bit of another issue afterwards, but I solved it. Thank you so much for your help.