[2025.08.26-20.21.57:468][232]LogWindows: Error: appError called: Assertion failed: IsInGameThread() [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\NetDriver.cpp] [Line: 7628]
Attempted to call ProcessRemoteFunction from a thread other than the game thread, which is not supported. Object: /Game/TestProject/Maps/lvl_main.lvl_main:PersistentLevel.BP_character_C_1.ConvaiChatbot Function: Broadcast_onResponseDataReceived
I get this crash when using multiplayer in Unreal Engine 5.5. It happens when receiving the character’s response.