Hello everyone,
We are excited to share a new demo showcasing the power of Convai in Unity! In this video, we feature Susan, a high-fidelity Reallusion CC4 avatar, engaging in a natural, hands-free voice conversation.
This demo highlights how AI avatars can hold fluid, human-like conversations while maintaining believable timing, expression, and real-time lip sync. Whether you are building games, training simulations, or immersive XR experiences, this shows how voice, personality, and facial animation come together to create truly lifelike digital humans.
Feature Highlights
This seamless interaction is driven by our WebRTC-based Live Character API and our in-house neural animation model, NeuroSync. Here is what you will see in action:
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Natural Conversational AI: Fluid turn-taking between the user and the avatar directly in Unity.
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Hands-Free Voice Interaction: Speak naturally without any manual “push-to-talk” inputs.
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Ultra-Low Latency: Instant responses for realistic, real-time exchanges.
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High-Fidelity Facial Animation & Lip Sync: Driven dynamically by Convai NeuroSync to match the AI-generated voice perfectly.
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Seamless Unity Integration: A complete pipeline for interactive digital human experiences.
Resources & Get Started
Ready to create your own interactive AI characters and integrate them into your virtual worlds? Check out the resources below:
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Sign Up & Create: Convai.com
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Documentation: Latest Unity Plugin Beta Overview
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Detailed Blog Post: Bringing Interactive AI Avatars to Unity Projects
Need Help or Have Questions?
You are already in the right place! This Developer Forum is our dedicated community hub. Our support team is here to help with technical queries, bug reports, and project discussions. Connect with us and other developers to enhance your Convai experience.
Happy developing!