Dynamic Move Target Indicator is Missing

I am trying to talk to my AI NPC to perform an action, but when I press [t], I’m getting this error.

  1. UnassignedReferenceException while executing ‘performed’ callbacks of ‘Player/Talk[/Keyboard/t]’ UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>cDisplayClass7_0:<set_onUpdate>b0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr)

Hello @Nisarg_Oza,

Welcome to the Convai Developer Forum!

To assist you further with this issue, could you please share the console logs? You can either upload them as a file or share a screenshot of the relevant error messages.

Error Dynamic Move Target Indicator reference is missing.

You can search for previous posts by searching for “Dynamic Move Target Indicator”. There is more than one post about this, or you can check this post:

Thank you it worked. Although, when I ask it to give me the object, it does not do it; it simply just speaks back to me.

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