Thank you so much for your help. I forgot to add the collider and When I added it I have increased the distance and automatically the convai npc has been active. Also I have been wanted to ask you if I can make the character sitting in the chair when i start talking to him I mean I want when I approach the character at first I want him to speak to me while he’s standing and after 5 seconds he sits down. Is it possible? Share a tutorial please if it’s there.
We don’t have a specific tutorial for this exact use case. This part is mostly general Unity animation logic.
If you simply want the character to be sitting as their idle state, you can replace the Idle animation in the Convai NPC Animator Controller with your sit idle animation. When the character talks, the talking animation will play as usual.
For more complex behavior (stand for a few seconds, then sit), you’ll need to handle that in your Animator / script (e.g., using a timer and a parameter to switch from standing idle to sitting idle).
Ok , I have wanted to ask another essential question the character talks and all but it doesn’t do lip syncing how to fix it ? I will provide a picture of the lip sync settings