Fixing the settings to work on custom avatar from turbosquid.com on unity

I have a project and when we import the character from turbosquid I have a problem on the settings of the character I want them to speak and reply same as the convai character I will tell you exactly what my settings look like so you can understand the problem

Unity Inspector: Middle_East_Man

Transform Component

**•    Position:** X: 4.536554, Y: -0.2384796, Z: -14.8464

**•    Rotation:** X: -4.995, Y: -2.772, Z: -1.365

**•    Scale:** X: 1.274968, Y: 1.274968, Z: 1.274968

Animator Component

**•    Controller:** Masculine NPC Animator

**•    Avatar:** Middle_East_ManAvatar

**•    Apply Root Motion:** Unchecked

**•    Update Mode:** Normal

**•    Culling Mode:** Cull Update Transforms

**•    Animation Stats (Gray Text):**

◦    Clip Count: 34

◦    Curves Pos: 0 Rot: 0 Scale: 0

◦    Muscles: 3200

◦    Generic: 0

◦    PPtr: 0

◦    Curves Count: 3200

◦    Constant: 2424

◦    Dense: 776

◦    Stream: 0

Convai NPC (Script)

**•    Script:** ConvaiNPC

**•    Character Name:** Ali HR

**•    Character ID:** 399cb71a-09a2-11f1-b9c9-42010a7be021

**•    Session ID (Gray Placeholder):** -1

**•    Initialize Session ID:** Checked

**•    Action Methods (Gray Label):** Action Methods

**•    Action Methods Size:** 5

**•    Action Response List (Gray Label):** Action Response List

**•    Action Response List Size:** 0

Convai Chat UI Handler (Script)

**•    Script:** ConvaiChatUIHandler

**•    Chat Box Prefab:** Convai Transcript Canvas

**•    Subtitle Prefab:** Convai Transcript Canvas

**•    Question Answer UI Prefab:** Convai Transcript Canvas

Audio Source Component

**•    AudioClip:** None (Audio Clip)

**•    Output:** None (Audio Mixer Group)

**•    Mute:** Unchecked

**•    Bypass Effects:** Unchecked

**•    Bypass Listener Effects:** Unchecked

**•    Bypass Reverb Zones:** Unchecked

**•    Play On Awake:** Checked

**•    Loop:** Unchecked

**•    Priority:** 128 (High/Low)

**•    Volume:** 1 (Mute/Max)

**•    Pitch:** 1

**•    Stereo Pan:** 0 (Left/Right)

**•    Spatial Blend:** 0 (2D/3D)

**•    Reverb Zone Mix:** 1

**•    3D Sound Settings (Gray Header):**

◦    Doppler Level: 1

◦    Spread: 0

◦    Min Distance: 1

◦    Max Distance: 500

◦    Volume Rolloff: Logarithmic Rolloff

Capsule Collider

**•    Edit Collider:** (Button)

**•    Is Trigger:** Checked

**•    Material:** None (Physic Material)

**•    Center:** X: 0, Y: 0.9, Z: 0

**•    Radius:** 0.3

**•    Height:** 1.8

**•    Direction:** Y-Axis

Other Scripts

**•    Convai Actions Handler (Script)**

**•    Convai Crosshair Handler (Script)**

also I have another problem when I press play the avatar disappear and when it’s not on play mode the avatar will appear again.

Hello,

Welcome to the Convai Developer Forum!

What is the issue? Could you please share a video?

I have a video but how to share it here

Upload it to Google Drve or Youtube (unlisted)

Here it is Sign in to your account I have also uploaded pictures of the character setting

I cannot access. Please upload it to Google Drive.

So the character is in the T pose, right?

I will get back to you later.

Yes and we would want the movement like how Amelia the convai character at the demo moves with the eye tracking and the lip sync

Ok get back soon please

UPDATE: I solved it eventually but there is something else

I redo the work I have imported a character from ready player me that contains ARkit for facial expressions on a new project to test it out and then I followed the custom character documentation and it worked out the character talks and all. Also I know why the character disappears once I press play because I have a duplicated convai handler. Also the problem when the character didn’t catch the sound because there was 2 main cameras.

THE PROBLEM NOW IS : in the new project the character worked well but when I did the same in my project that I have showed you the character didn’t but it has movement unlike the character that I have showed I think the problem was it didn’t have the right settings like ARkit. And also I have downloaded git

And the version that I am working on is 2022.3.

I need help on knowing why the character isn’t taking like when I imports her in a new project.

I will insert for you the pictures of the errors that occurred.

Stop the game and show me the entire hierarchy.

And this is the errors :

Please remove all Convai related game objects and follow this documentation.

All the errors have gone but when I am close to the character and press the T it says that I am not close enough , Also do I need to remove the convai player? Or leave it I am afraid this is the reason that would affect the XR origin and the main camera

No, you don’t need to remove it. So you are using the Manual Installation method.

Yes I have used the tutorial u just gave me and thus the errors have gone

But still, when I am close to the character and press the T it says that I am not close enough.

Your NPC is not active. Make sure you have added a collider.