From Dialogue to Action: Create Scene-Aware AI Characters That Act AND React | Convai Unreal Engine

Hello everyone,

We are excited to share our latest Unreal Engine tutorial! It is time to move beyond just conversations and bridge the gap between dialogue and gameplay mechanics.

In this video, we show you how to create Scene-Aware AI Characters that don’t just talk—they actually listen, understand, and perform actions based on your commands in Unreal Engine 5.

:sparkles: From Dialogue to Action

Using Convai Actions, you can empower your NPCs to interact with the virtual world meaningfully. Instead of relying on rigid, pre-programmed triggers, your characters can parse natural language commands and execute the corresponding in-game logic.

Here is what this unlocks for your projects:

  • Action Execution: Command your NPCs to move, pick up items, interact with objects, or perform custom animations using natural speech.

  • Scene-Awareness: Characters that understand their spatial surroundings and react logically to the environment.

  • Dynamic Gameplay: Create companions, assistants, or enemies that dynamically adapt their behavior and actions based on real-time conversational context.

:hammer_and_wrench: Watch the Setup Guide

We walk you through the entire process of setting up Convai Actions within Unreal Engine so you can start building interactive, agency-driven NPCs today.

:link: Resources & Documentation

Ready to make your NPCs act on your commands? Check out the deep-dive blog post and documentation below to get started:

We can’t wait to see the interactive, action-driven worlds you build with these tools. Feel free to share your progress or ask any questions in the replies below!

Happy developing!