How to use character initial emotions

Original Discord Post by qqqo_92491 | 2024-05-07 13:03:52

I’m trying to use the initial emotion of a character, like a capture, but is there any way to control this in a Blueprint? I want to make it express the emotion I want, and I can’t seem to get it to change facial expressions no matter what I do at the moment, so I’d appreciate a manual or a way to do it. <@1023671043287699568>

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Reply by k3kalinix | 2024-05-07 15:02:29

cc: <@365628745886859267>

Reply by qqqo_92491 | 2024-05-15 06:54:15

<@365628745886859267> Is there any way to figure out what to do in this case?

Reply by freezfast | 2024-05-15 15:47:38

There’s indeed a function on the Chatbot component called Force Set Emotion, try to use that to change the facial expression. Note that it doesn’t change the character responses atm

Reply by qqqo_92491 | 2024-05-16 15:58:59

<@365628745886859267> I want to use it in the same way as the capture, so when I press the X button, I want the facial emotion to be revealed, is that possible?

Images:

Reply by freezfast | 2024-05-18 08:26:11

Yes that’s totally possible, just add your button to the IA as in the tutorial and you should be able to use that

Reply by qqqo_92491 | 2024-05-31 14:39:44

<@365628745886859267> Yes, thank you. That’s great, but I have one more question: can you set the emotion of a character while they’re speaking? The force set emotion above refers to the character’s emotion when the character is stationary, but I want to control the emotion while the character is talking.

Reply by freezfast | 2024-05-31 14:41:22

Hi <@1138879756113293334>, it works with both stationary and while talking, make sure to set lock emotions to true, that way it won’t change back to neutral or any other emotion based on conversation

Reply by qqqo_92491 | 2024-06-02 08:03:12

<@365628745886859267> That’s working, thank you

Reply by freezfast | 2024-06-02 11:48:18

Great!

This conversation happened on the Convai Discord Server, so this post will be closed.