In 4.0.0-beta.19, when a character stops talking the output log shows this:
ConvaiFaceSyncLog: Tick: Can’t play lipsync - CurrentSequenceTimePassed: 185.100647 - MainSequenceBuffer.Duration: 27.183335
ConvaiFaceSyncLog: Tick: Can’t play lipsync - CurrentSequenceTimePassed: 185.121979 - MainSequenceBuffer.Duration: 27.183335
ConvaiFaceSyncLog: Tick: Can’t play lipsync - CurrentSequenceTimePassed: 185.121979 - MainSequenceBuffer.Duration: 27.183335
ConvaiFaceSyncLog: Tick: Can’t play lipsync - CurrentSequenceTimePassed: 185.143311 - MainSequenceBuffer.Duration: 27.183335
ConvaiFaceSyncLog: Tick: Can’t play lipsync - CurrentSequenceTimePassed: 185.143311 - MainSequenceBuffer.Duration: 27.183335
…endlessly, and the talking animations never end, breaking the app we have in the field but now cannot push updates for. Where can I roll back to the very previous version?