When I choose the Convai Anim Class in the BP for the MetaHuman under Body in Unreal Engine 5.6, the body gets all weird. I’m trying out Convai in UE5.5 for a client pitch and I would love to use the new MetaHumans in 5.6.. Is there any solution?
Hello @TOMLIN_STUDIO,
Welcome to the Convai Developer Forum
You can try this until we release an update.
Hi!
I tried that solution but it didn’t work for me.
In that case, I kindly ask you to wait for our next update.