MetaHuman Eye Contact Issue (Unreal Engine)

Hello, I am using Convai with an Unreal Engine MetaHuman. When the character starts talking, it makes eye contact with the player at first, but after a few moments, the gaze shifts away and it stops looking at the player. How can I fix this so that the MetaHuman maintains eye contact with the player until the end of the conversation? Are there specific settings in the Convai component or Blueprint that I should adjust?

Thank you,

Could you please check this thread?

We will try this out. Thank you!

2026年1月7日(水) 0:20 Kaan <notifications@convai.discoursemail.com>:

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