I get a Metal rendering pipeline failures error when building my Unreal engine 5.5 game for ios.
The problem happens only when I connect my metahuman to Convai
MyProject.log (2.1 MB)
I get a Metal rendering pipeline failures error when building my Unreal engine 5.5 game for ios.
The problem happens only when I connect my metahuman to Convai
MyProject.log (2.1 MB)
here’s the error causing the problem:
LogMetal: Error: Failed to generate a pipeline state object: Error Domain=AGXMetalG15G_C0 Code=3 “Vertex attribute 1 is not defined in the vertex descriptor.” UserInfo={NSLocalizedDescription=Vertex attribute 1 is not defined in the vertex descriptor.}
Hello,
Welcome to the Convai Developer Forum!
The Convai Unreal Engine plugin does not support iOS. Our Unity plugin, however, does support iOS. We recommend using Unity for iOS builds if it suits your project.
No I need to build my Unreal engine project that has a metahuman connected to convai for a tablet. Would building the app for an android tablet be an option?
You can try Android.
will there be an update in hte future to support ios?
we use ipads in our team often.
We’re currently working on a new plugin that will offer multi-platform support, including iOS. We’ll be announcing more details soon, so please stay tuned for updates.
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