New Update integration into existing Unity Project

Reply by luc118 | 2024-09-03 19:53:34

Yes i do

Reply by luc118 | 2024-09-03 19:54:54

You want me to change logger to log? i dont understand

Reply by k3kalinix | 2024-09-03 19:55:02

no

Reply by k3kalinix | 2024-09-03 19:55:10

Debug.LogError($“Exception caught: {exception.Message}”);

Reply by k3kalinix | 2024-09-03 19:55:32

Replace it with this.

Reply by luc118 | 2024-09-03 20:03:43

Okay I have changed the debug statements. Do you want me to test the scene and send you my console?

Reply by k3kalinix | 2024-09-03 20:04:42

yes

Reply by k3kalinix | 2024-09-03 20:04:44

error logs

Reply by luc118 | 2024-09-03 20:11:36

I ran the scene and sent her a few messages. it doesnt seem there are any errors to log besides the ones that usually show up anyway. If you are busy, I am focusing on a dif aspect of my project currently, we could set up a call another time to resolve this

Reply by k3kalinix | 2024-09-03 22:13:51

Okay.

Reply by k3kalinix | 2024-09-04 14:39:01

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Reply by ysinha8 | 2024-09-11 15:52:52

<@614184022121119745>

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