NPC tour guide

Replying to k3kalinix’s Message

Reply by k3kalinix | 2024-10-25 13:24:17
please test on our demo scene.

Reply by ayamidj_99952 | 2024-10-25 13:25:02

ok

Replying to k3kalinix’s Message

Reply by k3kalinix | 2024-10-25 13:24:33
And please check your interaction quota.

Reply by ayamidj_99952 | 2024-10-25 13:25:08

30/100

Reply by ayamidj_99952 | 2024-10-25 15:21:25

Hi, I’m still testing the sample scene but I noticed when I disable the Convai Interchangeable Data the voice input works fine, only when i enable it and try to press T that error appears.

Reply by k3kalinix | 2024-10-26 14:39:19

What is Interchangeable?

Reply by ayamidj_99952 | 2024-10-27 21:43:54

sorry I meant Convai Interactables Data

Reply by ayamidj_99952 | 2024-10-27 21:46:40

I tested the sample scene It works fine, and NPC moves from trigger to another but when i add another scene to the project (the scene that contains the villa prefab) NPC won’t move inside that prefab it just moves outside it ,

Reply by ayamidj_99952 | 2024-10-27 21:50:25

<color=red>[Error][Character]: Convai Action Settings missing. Please create a game object that handles actions.
[Stack Trace - Method: Awake, at Line: 50 in File: C:\Users\ayamo\Desktop\task 7 kaitech\Convai Starter Project1\Assets\Convai\Scripts\Runtime\Features\Actions\ConvaiActionsHandler.cs]
UnityEngine.Debug:LogError (object)
Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger:LogMessage (string,Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger/LogLevel,Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger/LogCategory,object) (at Assets/Convai/Scripts/Runtime/LoggerSystem/ConvaiLogger.cs:93)
Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger:Error (string,Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger/LogCategory,object) (at Assets/Convai/Scripts/Runtime/LoggerSystem/ConvaiLogger.cs:140)
Convai.Scripts.Runtime.Features.ConvaiActionsHandler:Awake () (at Assets/Convai/Scripts/Runtime/Features/Actions/ConvaiActionsHandler.cs:50)

Replying to k3kalinix’s Message

Reply by k3kalinix | 2024-10-25 12:32:48

Reply by ayamidj_99952 | 2024-10-27 21:51:52

I added both components nothing changed just the audio is not working any more

Reply by k3kalinix | 2024-10-28 09:23:27

Please remove everything related to Convai from your scene.

Reply by k3kalinix | 2024-10-28 09:23:56

Then copy all Convai related gameobjects from the demo scene.

Reply by k3kalinix | 2024-10-28 09:24:38

And paste these into your scene.

Reply by ayamidj_99952 | 2024-10-28 11:23:08

i did that already nothing in my scene is related to convai all convai components are from the demo scene ,

Reply by k3kalinix | 2024-10-28 11:25:42

Could you please show me the Interactables Data?

Reply by ayamidj_99952 | 2024-10-28 11:28:14

Images:

Reply by ayamidj_99952 | 2024-10-28 11:30:06

NPC moves fine till the ramp so the problem is in the navmesh surface i think

Reply by ayamidj_99952 | 2024-10-28 11:30:11

Images:

Reply by k3kalinix | 2024-10-28 11:32:15

Images:

Reply by k3kalinix | 2024-10-28 11:32:33

Clear these characters and objects.

Reply by ayamidj_99952 | 2024-10-28 11:38:09

ok

Reply by ayamidj_99952 | 2024-10-28 11:39:23

now I also removed all Navemesh Surfaes ,My model consists of separate floor segments and individual stair steps, so I added a NavMesh Surface to each part. However, when I bake them, it generates a NavMesh across all parts, resulting in multiple overlapping surfaces.