Replying to k3kalinix’s Message
Reply by k3kalinix | 2024-10-25 13:24:17
please test on our demo scene.
Reply by ayamidj_99952 | 2024-10-25 13:25:02
ok
Replying to k3kalinix’s Message
Reply by k3kalinix | 2024-10-25 13:24:17
please test on our demo scene.
Reply by ayamidj_99952 | 2024-10-25 13:25:02
ok
Replying to k3kalinix’s Message
Reply by k3kalinix | 2024-10-25 13:24:33
And please check your interaction quota.
Reply by ayamidj_99952 | 2024-10-25 13:25:08
30/100
Reply by ayamidj_99952 | 2024-10-25 15:21:25
Hi, I’m still testing the sample scene but I noticed when I disable the Convai Interchangeable Data the voice input works fine, only when i enable it and try to press T that error appears.
Reply by k3kalinix | 2024-10-26 14:39:19
What is Interchangeable?
Reply by ayamidj_99952 | 2024-10-27 21:43:54
sorry I meant Convai Interactables Data
Reply by ayamidj_99952 | 2024-10-27 21:46:40
I tested the sample scene It works fine, and NPC moves from trigger to another but when i add another scene to the project (the scene that contains the villa prefab) NPC won’t move inside that prefab it just moves outside it ,
Reply by ayamidj_99952 | 2024-10-27 21:50:25
<color=red>[Error][Character]: Convai Action Settings missing. Please create a game object that handles actions.
[Stack Trace - Method: Awake, at Line: 50 in File: C:\Users\ayamo\Desktop\task 7 kaitech\Convai Starter Project1\Assets\Convai\Scripts\Runtime\Features\Actions\ConvaiActionsHandler.cs]
UnityEngine.Debug:LogError (object)
Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger:LogMessage (string,Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger/LogLevel,Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger/LogCategory,object) (at Assets/Convai/Scripts/Runtime/LoggerSystem/ConvaiLogger.cs:93)
Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger:Error (string,Convai.Scripts.Runtime.LoggerSystem.ConvaiLogger/LogCategory,object) (at Assets/Convai/Scripts/Runtime/LoggerSystem/ConvaiLogger.cs:140)
Convai.Scripts.Runtime.Features.ConvaiActionsHandler:Awake () (at Assets/Convai/Scripts/Runtime/Features/Actions/ConvaiActionsHandler.cs:50)
Replying to k3kalinix’s Message
Reply by k3kalinix | 2024-10-25 12:32:48
Reply by ayamidj_99952 | 2024-10-27 21:51:52
I added both components nothing changed just the audio is not working any more
Reply by k3kalinix | 2024-10-28 09:23:27
Please remove everything related to Convai from your scene.
Reply by k3kalinix | 2024-10-28 09:23:56
Then copy all Convai related gameobjects from the demo scene.
Reply by k3kalinix | 2024-10-28 09:24:38
And paste these into your scene.
Reply by ayamidj_99952 | 2024-10-28 11:23:08
i did that already nothing in my scene is related to convai all convai components are from the demo scene ,
Reply by k3kalinix | 2024-10-28 11:25:42
Could you please show me the Interactables Data?
Reply by ayamidj_99952 | 2024-10-28 11:30:06
NPC moves fine till the ramp so the problem is in the navmesh surface i think
Reply by k3kalinix | 2024-10-28 11:32:33
Clear these characters and objects.
Reply by ayamidj_99952 | 2024-10-28 11:38:09
ok
Reply by ayamidj_99952 | 2024-10-28 11:39:23
now I also removed all Navemesh Surfaes ,My model consists of separate floor segments and individual stair steps, so I added a NavMesh Surface to each part. However, when I bake them, it generates a NavMesh across all parts, resulting in multiple overlapping surfaces.