Npc2npc conversation correlating change in state of mind

Original Discord Post by jeanstephane1 | 2024-09-09 20:16:30

In my unity project, i have been able to receive debug in my console in which the the player had a conversation with the NPC, i received the npc’s change in state of mind. Yet when i make my NPC talk to other NPCs, i do not receive its state of mind. Can a convai character’s state of mind change when conversing with NPCs or is it simply when interacting with players?

Reply by k3kalinix | 2024-09-10 21:26:00

<@433610960725344267>

Reply by raghuvanshagarwal | 2024-09-11 02:50:25

<@912720812883206164> let me check and get back to you

Reply by jeanstephane1 | 2024-09-11 19:59:08

thank you!

Reply by k3kalinix | 2024-10-07 08:00:28

<@433610960725344267>

Reply by raghuvanshagarwal | 2024-10-07 09:27:14

Its possible because we don’t update the session id when doing npc to npc, if you want to update it head over to NPC2NPCGRPCClient class and in line 209 convaiNPC.sessionID = result.SessionId; and lmk if this solves the issue

Reply by raymondedmund | 2024-10-09 15:35:13

Hi <@912720812883206164> Are you still facing this issue?

This conversation happened on the Convai Discord Server, so this post will be closed.