What do you need help with?
Bug report
Installation method
Manual installation / GitHub
Issue area
Chat UI
Impact
Major - a core flow is broken
Unreal Engine version
5.8.2
Convai Unreal Engine Plugin version
Github
Project setup
Blueprint
Target platform
Windows build
Where does it happen?
Custom project
Short summary
In the chat bubble, when the avatar responds, the response text is repeated.
What happened?
We are experiencing an issue with the subtitle/text rendering in the latest Convai Unreal Engine plugin version.
The avatar’s audio response is generated and played correctly only once, with no repetition or audio artifacts. However, the displayed text appears to be duplicated multiple times and rendered on top of itself.
Based on our testing, this does not seem to be an LLM or TTS issue, since the spoken response is correct and plays only once. The problem appears to be limited to the subtitle/transcript UI layer.
From the behavior observed, it looks like partial streaming text updates may be accumulating or being rendered simultaneously instead of replacing the previous content. As a result, different intermediate versions of the response are displayed at the same time, creating overlapping and repeated text on screen.
I’m attaching a screenshot of the conversation showing the problem. Could you please confirm whether this is a known issue in the latest version of the add-on and if there is a recommended solution or a workaround?
Screenshots, recording, logs, or minimal repro
chat.log (1.39 KB)
I checked the relevant documentation, resources, and similar forum posts before posting.
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I confirm that I did not include API keys, tokens, passwords, secrets, private character data, private conversation logs, or customer data.
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