K3
November 15, 2024, 5:14am
1
Original Discord Post by gamedev07 | 2024-11-15 05:14:32
NullReferenceException: Object reference not set to an instance of an object
ReadyPlayerMe.Core.Editor.GraphicsSettingsUtility.AddPreloadShaderVariants
i am getting this message every time i build and run in unity
K3
November 15, 2024, 6:36am
2
Reply by k3kalinix | 2024-11-15 06:36:41
Hello <@984122612449968198> ,
K3
November 15, 2024, 6:37am
3
Reply by k3kalinix | 2024-11-15 06:37:27
It seems to be related to ReadyPlayerMe SDK. Can you please try the Build option?
K3
November 15, 2024, 6:50am
4
Reply by gamedev07 | 2024-11-15 06:50:49
i tryed but its getting stuck and apk is getting crash its is readyplayerme sdk issue but i only added your Convai sdk
K3
November 15, 2024, 6:52am
5
Reply by k3kalinix | 2024-11-15 06:52:27
Yes, when you install the Convai SDK, RPM is automatically downloaded from RPM’s Github repository. If you don’t use RPM characters, we can remove them.
K3
November 15, 2024, 6:58am
6
Reply by gamedev07 | 2024-11-15 06:58:00
ok then i am using cc4 character so can i remove it ?
K3
November 15, 2024, 6:58am
7
Reply by k3kalinix | 2024-11-15 06:58:13
Yes
K3
November 15, 2024, 6:58am
8
Reply by gamedev07 | 2024-11-15 06:58:35
ok then can please tell me when should i look to remove it ?
K3
November 15, 2024, 6:59am
9
Reply by k3kalinix | 2024-11-15 06:59:19
First, back up your project
K3
November 15, 2024, 6:59am
10
Reply by gamedev07 | 2024-11-15 06:59:24
okk
K3
November 15, 2024, 6:59am
11
Reply by k3kalinix | 2024-11-15 06:59:54
Assets\Convai\Scripts\Editor\CustomPackage
K3
November 15, 2024, 7:00am
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Reply by k3kalinix | 2024-11-15 07:00:00
ReadyPlayerMeImporter.cs
K3
November 15, 2024, 7:00am
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Reply by k3kalinix | 2024-11-15 07:00:05
Delete this.
K3
November 15, 2024, 7:02am
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Reply by gamedev07 | 2024-11-15 07:02:16
ok thank you brother i quickly process and get back
K3
November 15, 2024, 7:09am
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Reply by gamedev07 | 2024-11-15 07:09:33
i did it but there is still readyplayerme in Package so what should i do about it?
K3
November 15, 2024, 7:10am
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Reply by k3kalinix | 2024-11-15 07:10:12
Yes, of course we have not completed our process, we have to go step by step.
K3
November 15, 2024, 7:12am
17
Reply by k3kalinix | 2024-11-15 07:12:00
Project Settings → Player → Scripting Define Symbols
Delete ReadyPlayerMe
K3
November 15, 2024, 7:15am
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Reply by gamedev07 | 2024-11-15 07:15:39
ok project got crashed let me restart
K3
November 15, 2024, 7:19am
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Reply by gamedev07 | 2024-11-15 07:19:18
done this one now?
K3
November 15, 2024, 7:20am
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Reply by k3kalinix | 2024-11-15 07:20:02
Open the package manager and remove the RPM.