Speech recognition possible?

Original Discord Post by luhhiiz | 2023-12-18 20:28:42

I’m an Unreal developer and I’ve been using Convai in my projects for a long time. But then I came up with a crazy idea and I would like to know if the convai has the possibility of using speech recognition to activate the conversation with the character, that is, instead of pressing a key, we just call the character. (As if she were Alexa.)

Reply by enormousvampire | 2023-12-18 20:29:55

You want to achieve voice activity detection

Reply by enormousvampire | 2023-12-18 20:30:34

<@&1163218672580575372> Can you guys shed some light on this matter ?

Replying to luhhiiz’s Message

Reply by luhhiiz | 2023-12-18 20:28:42
I’m an Unreal developer and I’ve been using Convai in my projects for a long time. But then I came up with a crazy idea and I would like to know if the convai has the possibility of using speech recognition to activate the conversation with the character, that is, instead of pressing a key, we just call the character. (As if she were Alexa.)

Reply by mrd7041 | 2023-12-19 04:02:48

Hello <@450866379390976000> In Unreal we have a feature called voice activation. But this feature works a bit differently from like that of alexa. Our voice activation feature works based on the sound intensity. If the sound input is greater than a certain threshold then the voice gets registered. You can definitely try it out by changing the parent class of Player component to ConvaiPlayerWithVoiceActivation.

Reply by luhhiiz | 2023-12-19 13:29:46

true, I saw a video like this yesterday randomly on YouTube, I’m going to do some tests today, in addition I saw another plugin (voicesdk) I thought about testing both together. But I want it as clean as possible.

Replying to mrd7041’s Message

Reply by mrd7041 | 2023-12-19 04:02:48
Hello <@450866379390976000> In Unreal we have a feature called voice activation. But this feature works a bit differently from like that of alexa. Our voice activation feature works based on the sound intensity. If the sound input is greater than a certain threshold then the voice gets registered. You can definitely try it out by changing the parent class of Player component to ConvaiPlayerWithVoiceActivation.

Reply by bobzy5860 | 2024-01-19 07:12:13

I have tried ConvaiPlayerWithVoiceActivation numerous times and i cant get it to work. Can anyone help me please?

Replying to bobzy5860’s Message

Reply by bobzy5860 | 2024-01-19 07:12:13
I have tried ConvaiPlayerWithVoiceActivation numerous times and i cant get it to work. Can anyone help me please?

Reply by mrd7041 | 2024-01-19 11:35:33

Hello <@1091205437099102248> please let us know of the issue.

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