Voice Activation issue

Original Discord Post by triiqzter | 2024-08-02 15:45:29

I have this project in Unreal Engine 5.3 and I am using the ConvaiPlayerWithVoiceActivation but it only seems to work for the first response only. After the first answer it stops working.

I have played around adjusting the Radius value, the Retriggable Delay and the Treshold value but nothing seems to make it better.

Help!

Reply by triiqzter | 2024-08-02 15:46:29

If you guys have further documentation or videos on this feature please let me know. I can’t find much on the website or Youtube.

Reply by triiqzter | 2024-08-02 16:02:24

It seems to be capturing my audio but look at the empty chatbox. Nothing happens and the Ai doesn’t respond.

Images:

Reply by k3kalinix | 2024-08-05 20:11:19

<@&1163218672580575372>

Reply by triiqzter | 2024-08-07 18:31:43

I went with another solution, but it’ll be good to look into this for the future. Thank you

Reply by freezfast | 2024-08-07 23:06:05

Hi <@563096950887677952>, thank you for your feedback, the current blueprint for voice activation is deprecated, we are working on another system for voice activation that is more robust and stable

Reply by nazbee | 2024-08-08 03:15:15

<@365628745886859267> btw- i have been testing the voice activation blueprint and it works great. So its possible something else was going on here

Reply by freezfast | 2024-08-10 16:02:29

Perhaps, but it’s not currently supported as we have a different system under works

Reply by nazbee | 2024-08-10 20:33:07

is there any estimate when it will be released or we can test it?

Reply by freezfast | 2024-08-10 21:48:11

It was originally scheduled for end of August, but is paused temporarily to focus on other more impacting features, can’t really give an estimate at the moment

Reply by nazbee | 2024-08-10 23:21:20

Ok gotcha thank you, let me know if i can help test

This conversation happened on the Convai Discord Server, so this post will be closed.