Replying to coltonix.'s Message
Reply by coltonix. | 2024-11-19 17:58:47
What about my case? <@1023671043287699568>
Reply by k3kalinix | 2024-11-19 18:00:39
Are you using the Build and run option?
Replying to coltonix.'s Message
Reply by coltonix. | 2024-11-19 17:58:47
What about my case? <@1023671043287699568>
Reply by k3kalinix | 2024-11-19 18:00:39
Are you using the Build and run option?
Replying to k3kalinix’s Message
Reply by k3kalinix | 2024-11-19 18:00:39
Are you using the Build and run option?
Reply by coltonix. | 2024-11-19 18:00:55
Just the Build option
Reply by coltonix. | 2024-11-19 18:01:37
I then put the apk to my google drive and then install it from my quest
Reply by k3kalinix | 2024-11-19 18:02:29
I see, is this a new project?
Reply by coltonix. | 2024-11-19 18:19:27
It is actually the same project that we made during our call and screensharing
Reply by k3kalinix | 2024-11-19 18:20:37
I see. Are you using the latest version of the Convai SDK?
Reply by coltonix. | 2024-11-19 18:21:39
I believe so. I used the package you sent me before it was officially released a month later
Reply by k3kalinix | 2024-11-19 18:21:49
Okay.
Reply by coltonix. | 2024-11-19 18:25:39
I forgot my headphone today but can we do screensharing plus texting?
Reply by k3kalinix | 2024-11-19 23:28:45
If you are available, we can check tomorrow.
First option
Set Internet Access to Require in the project settings
Second Option
Create path Asset/Plugins/Android, and place the custom AndroidManifest.xml file in it (granting internet access )
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.INTERNET" />
<application>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:theme="@style/UnityThemeSelector">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
</manifest>
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