K3
November 19, 2024, 2:51am
1
Original Discord Post by coltonix. | 2024-11-19 02:51:56
Conversations with Convai NPC works well in Editor Play mode, but not in the standalone build on Quest 3.
In the standalone session, it’s clear that the key binding was working because if I release [A] too soon, I will get reminded “released too soon”. However, it just doesn’t seem to take any audio input from me as messages to the NPC.
What is the issue behind this, and how can we resolve it?
Thanks!
K3
November 19, 2024, 2:52am
2
Reply by coltonix. | 2024-11-19 02:52:45
Sorry I forgot to mark this as a Unity issue in this forum
K3
November 19, 2024, 11:05am
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Reply by k3kalinix | 2024-11-19 11:05:10
Hello <@367438775263035402>,
K3
November 19, 2024, 11:05am
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Reply by k3kalinix | 2024-11-19 11:05:25
Make sure you have an internet connection.
K3
November 19, 2024, 4:38pm
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Reply by coltonix. | 2024-11-19 16:38:11
Yes, the quest is connected to the wifi
K3
November 19, 2024, 4:40pm
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Reply by k3kalinix | 2024-11-19 16:40:03
Are you using the Convai Demo scene or a custom scene?
K3
November 19, 2024, 5:06pm
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Reply by madscientist9178 | 2024-11-19 17:06:05
I have the same issue, although I made an audio controller, and I am not using a key.
K3
November 19, 2024, 5:06pm
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Reply by coltonix. | 2024-11-19 17:06:49
I think custom scene? I just imported the modules like you guided me to for the ConvaiXR to my existing Unity VR core template
Images:
K3
November 19, 2024, 5:21pm
9
Replying to madscientist9178’s Message
Reply by madscientist9178 | 2024-11-19 17:06:05
I have the same issue, although I made an audio controller, and I am not using a key.
Reply by k3kalinix | 2024-11-19 17:21:10
What is Audio Controller?
K3
November 19, 2024, 5:23pm
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Reply by coltonix. | 2024-11-19 17:23:55
What do you think is the issue in my case? <@1023671043287699568>
K3
November 19, 2024, 5:25pm
11
Replying to coltonix.'s Message
Reply by coltonix. | 2024-11-19 17:06:49
I think custom scene? I just imported the modules like you guided me to for the ConvaiXR to my existing Unity VR core template
Reply by k3kalinix | 2024-11-19 17:25:40
It is working in the Editor right?
K3
November 19, 2024, 5:25pm
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Reply by coltonix. | 2024-11-19 17:25:49
Correct!
K3
November 19, 2024, 5:26pm
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Reply by k3kalinix | 2024-11-19 17:26:20
Hmm
K3
November 19, 2024, 5:28pm
14
Replying to k3kalinix’s Message
Reply by k3kalinix | 2024-11-19 17:21:10
What is Audio Controller?
Reply by madscientist9178 | 2024-11-19 17:28:57
Just some code to control the dialogs without pressing a button. No sure what to call it.
K3
November 19, 2024, 5:48pm
15
Replying to madscientist9178’s Message
Reply by madscientist9178 | 2024-11-19 17:28:57
Just some code to control the dialogs without pressing a button. No sure what to call it.
Reply by k3kalinix | 2024-11-19 17:48:57
Hands free conversation.
K3
November 19, 2024, 5:51pm
16
Replying to k3kalinix’s Message
Reply by k3kalinix | 2024-11-19 17:48:57
Hands free conversation.
Reply by madscientist9178 | 2024-11-19 17:51:42
If only the NPC would have the conversation
K3
November 19, 2024, 5:52pm
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Reply by k3kalinix | 2024-11-19 17:52:50
So in this case, it could be related to your implementation because you are doing something custom.
K3
November 19, 2024, 5:53pm
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Reply by madscientist9178 | 2024-11-19 17:53:17
not really, it works some days not others.
K3
November 19, 2024, 5:53pm
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Reply by madscientist9178 | 2024-11-19 17:53:28
Then again, on the editor it works fine
K3
November 19, 2024, 5:58pm
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Reply by coltonix. | 2024-11-19 17:58:47
What about my case? <@1023671043287699568>