What do you need help with?
Bug report
Installation method
UPM
Issue area
Voice Interaction / Microphone
Impact
Normal - something is not working as expected
Unity version
Unity 6.3
Convai Unity SDK version
WebGL_SDK v3.0.1
Character ID
d31f7d12-78df-11f1-83d9-42010a7be02f
Target platform
WebGL
Where does it happen?
Both sample and custom scene
Short summary
ever response from NPC removes the frist sentance
What happened?
When running the app in Chrome, Edge the NPC accepts and response to a chat via typing or over mic. however the first sentance on any attempt to communicate is droped.
Example, i will say “Hello” NPC’s typed respond will be something like “Hello how are you. I am Terry can you tell me about…” however the verbal response will alway miss the first sentance that in this case is the “Hello how are you.” This is the case with every response from then on.
What did you expect?
the whole conversation to be verbally repeated
Steps to reproduce
- Start character in Webgl format
- type or say response into mic
- rerview what is said to what comes back in the chat canvas.
Unity Console errors or build logs
no errors as this can not be tested inside unity
Screenshots, recording, logs, or minimal repro
[WebAgree1.framework.js.gz9 UnityMe.txt (9.14 KB)
I checked the relevant documentation, resources, and similar forum posts before posting.
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I confirm that I did not include API keys, tokens, passwords, secrets, private character data, private conversation logs, or customer data.
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