Unreal Engine Build Fail

Using UE 5.4, convai plugin 3.3.0

  • i have 3 maps
  • each map has a different set of chatbots, unique to that level with unique character id’s
  • all characters work correctly, api keys are set correctly
  • when trying to build i get the following errors

log.txt (10.0 KB)

Hello @sophia,

Welcome to the Convai Developer Forum!

Actually, the error explains itself. Please check them and I suggest you check your blueprints.

UATHelper: Packaging (Windows): LogWindows: Error: Can't save C:/Users/kyle/Development/Game Development/LUXR/Saved/Cooked/Windows/LUXR/Content/SD_Art/Oil_Rig/Maps/Oil_Rig_Optimized.umap: Graph is linked to object BP_Julie_C /Game/Modern_Office/Maps/L_Showcase.L_Showcase:PersistentLevel.BP_Julie_C_1

PackagingResults: Error: appError called: Can't save C:/Users/kyle/Development/Game Development/LUXR/Saved/Cooked/Windows/LUXR/Content/SD_Art/Oil_Rig/Maps/Oil_Rig_Optimized.umap: Graph is linked to object BP_Julie_C /Game/Modern_Office/Maps/L_Showcase.L_Showcase:PersistentLevel.BP_Julie_C_1