Thanks for the update and sharing your logs and interactables data.
Unfortunately, I’m having a bit of trouble fully understanding your current setup. Just to clarify, are the latest logs and objects you’ve shared from the same project that had the VR input issues?
From what you’ve described, it sounds like some manual modifications may have been made, which could be affecting input behavior. To rule out project-specific issues, we strongly recommend creating a new Unity project, importing Convai SDK version 3.2.4, and testing the Convai Demo scene directly without any changes. This will help us determine if the issue is related to your current project configuration.
Let us know how that test goes!