Animal NPCs in UE5 convai plugin

Hi! Im trying to create a cat AI NPC using convai but Im failing to use the SDKs to target the correct bones and movements.

I’m using this cat that comes with many animations: https://fab.com/s/9d8c913ec985

The main problem is that the sdk wants the cat to be in A or T - pose.

I wonder if anyone got a functioning quadruped NPC working.

TIA!

Hi!

You can follow the sections in this video that cover the Reallusion Animation Blueprint workflow:

https://youtu.be/nyPNP-S92QI

We recommend using the Reallusion Animation Blueprint as a base, then replacing the default animations with your own idle and talk animations for the cat.

If you plan to use LipSync, you will also need to match the lip sync channels to the specific blendshapes / morph targets available on your character, since this can vary from model to model.