Original Discord Post by maria0_04358 | 2024-11-15 13:56:48
These are the instructions to build for VR on the meta page. However as you can see from the other image, those options are unavailable and i am assuming it is due to the convai universal render pipeline asset.
i managed to find this section which fixed the quality more or less however there is still quite a bit of lag. Am i missing something in the Convai URP asset?
Reply by maria0_04358 | 2024-11-15 14:14:01
i managed to find this section which fixed the quality more or less however there is still quite a bit of lag. Am i missing something in the Convai URP asset?
Reply by k3kalinix | 2024-11-15 14:16:44
You do not have to use Convai URP settings. You can create your own URP Settings.
Creating the Universal Render Pipeline Asset
The Universal Render Pipeline Asset (URP Asset) contains the global rendering and quality settings of your project, and creates the rendering pipeline instance. The rendering pipeline instance contains intermediate resources and the render pipeline implementation.
To create a Universal Render Pipeline Asset:
In the Editor, go to the Project window.
Right-click in the Project window, and select Create > Rendering > URP Asset. Alternatively, navigate to the menu bar at the top, and select Assets > Create > Rendering > URP Asset.
You can either leave the default name for the new Universal Render Pipeline Asset, or type a new one.