Cannot find all project settings when using Convai VR

Original Discord Post by maria0_04358 | 2024-11-15 13:56:48

These are the instructions to build for VR on the meta page. However as you can see from the other image, those options are unavailable and i am assuming it is due to the convai universal render pipeline asset.

Images:


Reply by k3kalinix | 2024-11-15 14:11:43

Hello <@694680293516247061>,

Reply by maria0_04358 | 2024-11-15 14:14:01

i managed to find this section which fixed the quality more or less however there is still quite a bit of lag. Am i missing something in the Convai URP asset?

Images:

Reply by k3kalinix | 2024-11-15 14:15:37

Convai Automatic Installation uses URP to make the experience more optimized, performant and good looking.

As we mentioned in the documentation and videos, if you already have an existing project, it would be better to use Manual installation.

Using Built-in Render Pipeline is not preferred in projects. Maybe Meta needs to update its documentation or you are looking at the old version.

Also with Unity 6, Unity has made it default.

Replying to maria0_04358’s Message

Reply by maria0_04358 | 2024-11-15 14:14:01
i managed to find this section which fixed the quality more or less however there is still quite a bit of lag. Am i missing something in the Convai URP asset?

Reply by k3kalinix | 2024-11-15 14:16:44

You do not have to use Convai URP settings. You can create your own URP Settings.

Replying to k3kalinix’s Message

Reply by k3kalinix | 2024-11-15 14:16:44
You do not have to use Convai URP settings. You can create your own URP Settings.

Reply by maria0_04358 | 2024-11-15 14:17:37

for some reason im not able to change it to anything else except the convai one

Reply by k3kalinix | 2024-11-15 14:17:45

If you are experiencing FPS drops, there may be different reasons for this.

Replying to maria0_04358’s Message

Reply by maria0_04358 | 2024-11-15 14:17:37
for some reason im not able to change it to anything else except the convai one

Reply by k3kalinix | 2024-11-15 14:17:55

How do you change?

Replying to k3kalinix’s Message

Reply by k3kalinix | 2024-11-15 14:17:55
How do you change?

Reply by maria0_04358 | 2024-11-15 14:18:30

im not sure when i added convai i think it was automatically set

Reply by maria0_04358 | 2024-11-15 14:19:00

i try and drag this one into the box but it dosent allow me

Images:

Reply by k3kalinix | 2024-11-15 14:19:22

Yes, because it is not Render Pipeline Asset.

Reply by maria0_04358 | 2024-11-15 14:19:34

where do i find render pipeline asset?

Reply by k3kalinix | 2024-11-15 14:20:24

You need to create and assign a new URP Asset.
If you are not familiar with this. I suggest you take a look at the Unity documentation and videos.

Reply by maria0_04358 | 2024-11-15 14:20:40

ok ill have a go and let you know

Reply by k3kalinix | 2024-11-15 14:21:03

https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@15.0/manual/InstallURPIntoAProject.html

Reply by k3kalinix | 2024-11-15 14:21:09

Creating the Universal Render Pipeline Asset
The Universal Render Pipeline Asset (URP Asset) contains the global rendering and quality settings of your project, and creates the rendering pipeline instance. The rendering pipeline instance contains intermediate resources and the render pipeline implementation.

To create a Universal Render Pipeline Asset:

In the Editor, go to the Project window.
Right-click in the Project window, and select Create > Rendering > URP Asset. Alternatively, navigate to the menu bar at the top, and select Assets > Create > Rendering > URP Asset.
You can either leave the default name for the new Universal Render Pipeline Asset, or type a new one.

Reply by k3kalinix | 2024-11-15 14:21:30

Reply by maria0_04358 | 2024-11-15 14:23:21

ok thank you i have tested a different new URP but the settings seem to be the same as convais

Reply by k3kalinix | 2024-11-15 14:23:34

Yes

This conversation happened on the Convai Discord Server, so this post will be closed.