Reply by cristat | 2024-04-15 18:40:06
Oh I see. How about in another 10-11 hours?
Reply by cristat | 2024-04-15 18:40:06
Oh I see. How about in another 10-11 hours?
Reply by k3kalinix | 2024-04-15 18:41:08
What time zone are you in?
Reply by cristat | 2024-04-15 18:43:26
IST
Reply by cristat | 2024-04-15 18:43:50
GMT +5:30
Reply by k3kalinix | 2024-04-15 18:44:53
oww okay
Reply by k3kalinix | 2024-04-15 18:45:07
Time is pretty late for you
Reply by k3kalinix | 2024-04-15 18:45:17
For your time 3-4pm should be okey.
Reply by cristat | 2024-04-15 18:45:53
Yes haha. Wonderful. I’ll be available around 3-4PM.
Reply by k3kalinix | 2024-04-15 18:49:22
See you tomorrow!
Reply by cristat | 2024-04-15 18:50:28
See ya
Reply by cristat | 2024-04-16 10:12:44
<@1023671043287699568> are you available now?
Reply by k3kalinix | 2024-04-16 10:13:55
Yes
Reply by k3kalinix | 2024-04-16 10:14:01
Reply by k3kalinix | 2024-04-16 10:16:57
<@671621707353817108>
Reply by cristat | 2024-04-16 10:19:50
Great. Let me grab my headset.
Reply by k3kalinix | 2024-04-16 10:32:09
com.unity.cloud.gltfast
Reply by cristat | 2024-04-16 10:33:32
Multiple scripted importers are targeting the extension ‘glb’ and have all been rejected: GLTFast.Editor.GltfImporter (assembly: C:\Users\AG\Desktop\VR\Beta Education\Library\ScriptAssemblies\glTFast.Editor.dll), Siccity.GLTFUtility.GLBImporter (assembly: C:\Users\AG\Desktop\VR\Beta Education\Library\ScriptAssemblies\Siccity.GLTFUtility.Editor.dll)
UnityEditor.AssetImporters.ScriptedImporter:RegisterScriptedImporters ()
Reply by cristat | 2024-04-16 10:33:47
Multiple scripted importers are targeting the extension ‘gltf’ and have all been rejected: GLTFast.Editor.GltfImporter (assembly: C:\Users\AG\Desktop\VR\Beta Education\Library\ScriptAssemblies\glTFast.Editor.dll), Siccity.GLTFUtility.GLTFImporter (assembly: C:\Users\AG\Desktop\VR\Beta Education\Library\ScriptAssemblies\Siccity.GLTFUtility.Editor.dll)
UnityEditor.AssetImporters.ScriptedImporter:RegisterScriptedImporters ()
Reply by k3kalinix | 2024-04-16 11:15:27
in ConvaiNPC.cs
SendTextDataAsync(string text)
You can use this method.
SendTextDataAsync(“”);
Reply by k3kalinix | 2024-04-16 11:17:06
NPCManager.Instance.activeConvaiNPC