Convai’s Dynamic Context in UE: Build AI Characters That React To Virtual World Events in Real-Time

Hello everyone,

We are incredibly excited to share our latest Unreal Engine 5 tutorial! If you want your AI characters to break free from static scripts and genuinely react to what is happening in your game, this guide is for you.

Introducing Dynamic Context—a powerful feature that lets Convai AI characters track live game variables in real-time. We showcase this feature using a virtual shooting range demo environment.

:sparkles: How Dynamic Context Works

Dynamic Context enables your characters to track live data such as the current score, bullets fired, or targets hit. They understand the state of the game and respond contextually based on actual gameplay events.

To achieve this, we utilize two main Blueprint nodes:

  • Add Context Event: Instantly trigger character reactions based on specific events happening in the world.

  • Set Context State: Track and update persistent game variables continuously.

:eye: Combining Context with Vision

Furthermore, this tutorial shows how to layer Vision input on top of Dynamic Context. By giving your character literal sight alongside game data, it can accurately describe, reason about, and react to the environment in real time.

:link: Resources & Documentation

Ready to make your NPCs truly aware of your game world? Check out the deep-dive blog post and documentation below to get started:

We can’t wait to see the immersive, highly reactive worlds you build using Dynamic Context. Feel free to share your progress or ask any questions in the replies below!

Happy developing!