ConvAI Unreal Blueprint - capture error

Hi, I am using the ConvAI plugin in Unreal.
I would need to intercept the ConvAI Error (the same error that in chat widget reports “- Error! See logs in Window->Output Log”).

I’d need to just show an icon when that error raises.
Any suggestion on how to implement this?
There is some specific event in ConvAI blueprint I can use?

Thanks

Hello @omar.venturi1,

You can use the On Failure event available in the ConvaiChatBot component’s event list. This event is triggered whenever an error occurs.

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Many thanks!

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