Error Packaging Compile Unreal Project with Convai for Android

My name is Francisco Ruiz, cofounder of XR EXPERIENCES, an audiovisual production company specializing in the creation and management of immersive experiences applied in the historical-cultural field at a national level

I’m contacting you because we’re developing a Metahuman project with Convai, using a camera for Android tablets and touchscreens.

We’ve even created a system where you can talk to the character by pressing a button on the screen. However, we can’t package the APK because it’s giving us errors at packaging the project, and it turns out because we don’t have the Convai libraries for Android, at least, that is what diferents IAs told us.

We’ve been searching through your documentation but we haven’t found the solution.

I look forward to your response.

Thank you very much and best regards!

We’re using version V3, but it’s not working well at all; it’s failing in other areas. Could you send me a tutorial, either for screen or audio recording?

What is failing? Could you please share the details?

Hi, I wanted to ask what the best way is to make an Android build with the Convai plugin while minimizing errors and achieving the best possible performance for Unreal 5.7. Also, which version would be the most optimal to achieve this? If you have any recommended settings or best practices to avoid issues during export or compilation, I’d really appreciate it

Could you please try with latest version?