Original Discord Post by vicky0039227 | 2024-11-06 09:59:20
I am trying to initiate a cutscene in unreal after convai conversation is completed. Is there any way to know within blueprint if convai chatbot’s conversation is done?
How to setup blueprint so that once convai interaction is done we can use that as a trigger to intitate cutscene?
Ok is it possible to trigger it using narrative section ID. So once it reaches last narration section I can trigger it using that section’s ID? Kindly let me know <@1023671043287699568> Discord