Original Discord Post by vicky0039227 | 2024-11-07 11:33:13
I have three sections in narrative design. Begin Section - Interaction Section - End Section.
I want to initiate set of actions in unreal blueprint only after the conversation reaches end section.
I tried** Bind Event to On Narrative Section Received** and provided with SECTION ID. It is not working as expected?
Let me know how to get it working so that after it reached particular section id in narration it can be triggered?