I am using Metahumans with Convai in Unreal Engine. I want the Metahuman to smile specifically when the conversation ends.
Currently, relying only on prompt settings hasn’t been effective. Should I use the Narrative Design’s Trigger system to invoke a custom Blueprint event for the smile, or is there a built-in way to handle facial expressions upon conversation completion?
Also, if I use On Finished Talking, how can I ensure it only triggers at the very end of the entire interaction, rather than after every sentence?
I’m still looking for a solution regarding the MetaHuman smile trigger at the end of the conversation. If anyone has any insights, I’d really appreciate your urgent help!
Before creating a new post, I recommend going through existing forum threads and our documentation, as many use cases are already covered there and you may find a faster solution.