Is there an equivalent for this in the ue5 plugin?

Original Discord Post by pochirojas | 2024-06-06 21:54:38

We need a way to read which narrative desing node is active at the moment is there a way to do that in the unreal engine version?

Images:

Reply by k3kalinix | 2024-06-06 22:01:57

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Reply by freezfast | 2024-06-06 23:51:04

Hi <@363750707381403649>, you can use the event OnNarrativeSectionReceived to find when a new narrative section is reached

Replying to pochirojas’s Message

Reply by pochirojas | 2024-06-06 21:54:38
We need a way to read which narrative desing node is active at the moment is there a way to do that in the unreal engine version?

Reply by chaolice | 2024-06-07 09:48:11

Images:

Reply by chaolice | 2024-06-07 09:48:38

Here is what it look like on my project if it helps, with switch on string you can setup multiple ones to check for