Issue with Asset Uploader visibility on macOS - Unreal Engine 5.5

Hi Convai Team,

I’m having trouble finding the Asset Uploader tool in Unreal Engine on macOS (Apple Silicon). I’ve tried both UE 5.5 and 5.7 with the latest SDK (v4.0.0-beta.10).

The situation:

  • The plugin is enabled and the ‘Convai’ folder is visible in the Content Browser (under Plugins/Engine content).

  • I can see several Editor Utility Widgets like EUW_LTM or EUW_Button, but the EUW_AssetUploader is missing from the files.

  • The ‘Convai’ menu does not appear in the top Toolbar or the ‘Window’ menu.

  • I’ve already checked ‘Show Plugin Content’ and ‘Show Engine Content’ in the settings.

  • I’ve also tried to manually trigger the modules via the .uplugin file and terminal commands (xattr -rd com.apple.quarantine) to ensure macOS isn’t blocking the editor modules.

My question: Is there a specific tutorial or a workaround for Mac users to upload custom avatars to the Convai Avatar Studio? Is the Asset Uploader currently supported on macOS, or should I perform the upload process through a different method (like the web dashboard)?

Any help or documentation regarding the Mac workflow would be greatly appreciated.

System Specs:

  • Mac: MacBook Pro (M-series)

  • OS: macOS

  • UE Version: 5.5.4"