Original Discord Post by vr_jay | 2024-09-27 19:12:12
Hello. I am trying to automate my build process for Unity and in doing so I would like to be able to import characters from a text file. This will be run through a scheduled bat file on a Windows Machine. Using a menu button in Unity, I have successfully imported a character from reading the ID from a text file. Calling that same function from the bat file, it gets stuck importing the character at 20%. I am currently just passing in the parsed ID into CharacterImporterLogic.DownloadCharacter(characterID). Any tips would be appreciated. Thanks!