Hello,
Lipsync has stopped working. What’s going on?
I’ve seen this happen in both Unity and Playcanvas implementations (these were working fine yesterday)
What’s going on?
For some context… The NPCs are both RPM imports (both working previously)
Hello,
Lipsync has stopped working. What’s going on?
I’ve seen this happen in both Unity and Playcanvas implementations (these were working fine yesterday)
What’s going on?
For some context… The NPCs are both RPM imports (both working previously)
Is anyone else experiencing this?
Hi, I’m currently developing a VR game in Unity. This morning I experienced some issues with lip sync: sometimes it worked, other times it didn’t, and the NPC responses weren’t coming through immediately.
After running some new tests around 1 p.m., I noticed that lip sync started working again. It still got stuck occasionally, but nothing like what I saw this morning — overall it was much smoother, and I haven’t had such a fluid conversation without interruptions in quite a while. I’m using Convai version 3.3.1 and I’ve set BUFFER_TIMEOUT to 4.
Yes I having same issue
@lizzicorleo and @DoE Thanks !!
”Good” to know it’s not just me. Fingers crossed some support gets onto this soon.
Could you please try again?
Hi @K3 !!
Thanks for the reply…
This seems to be working again.
Can you let us know what caused the problem?
Thanks for your support as always.
Hi @K3 ,
For us still the same . Delay in resposne more then 45 sec .but no error message.
b89d73380f6bd824bc2edd1153381c95 session id .
Can you help .
Let’s please use this thread for your issue - Voice drops out during the conversation - #12 by DoE