Hello There,
I am working with convai for a client,
While developing client said that the movements are too stiff.
I looked into it and found that mocap animation only apply to upperbody while talking.
I searched the talk_anim blueprint and rest and even tried to plugin animation in the talk blueprint but animation only apply to upper body.
Can anyone please point out how animation can be on whole body including legs?
I am working on 5.4 with metahuman and convai
Issue can be replicated by creating a new metahuman and setting up the plugin and changing talk animation to dance or similar with leg movement, you will notice lower body does not move.
Thanking in advance
Hello @Game_Dev_Man,
Welcome to the Convai Developer Forum!
In the Body Anim BP, you can change the idle animation being played to have more leg movement. The idle animation layer is responsible for the lower body when the character is talking or idling.