Narrative Design Trigger in Unity

I tried triggering the narrative design in Unity by adding it to a listener in Unity.

Sometimes it works some time is does not. I added every log I could to try and figure this out but it shows in the console logs that Trigger (ID) is being invoked but the narrative design does not push through at times.

Character ID: 62c6f906-f96e-11ef-91ab-42010a7be01a

Hello @Dave_Flores,

Does the default version work as expected?

Create an object, add Collider, enable IsTrigger. Add Narrative Design Trigger component.
Let me know if it works.

Yes. And do note that I have multiple AIs with this setup and it’s a hit or miss as well.

Ok, could you please show me when you call this Unity event? Can I see the code?

It is a connection of game events system I have been using for years and is working for the whole part of my app. I also tried this in a normal isTrigger object as said above and it still has the same issue so I don’t think the issue is in the game event code.

I’m sorry, I misunderstood.

Okay, there will be an easy way for us to understand. Please duplicate our main demo scene.
Add a Narrative Design Trigger with Collider, open the console logs and record a video. Let’s see what happens.

It worked this time but it fails a lot in VR.

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I don’t understand, what do you mean by failed, you can’t see the trigger log or you can see the trigger log but it’s not responding?

The invoke events sometimes does not work.

What do you mean by Invoke events? Which Invoke events?
You can’t see the trigger log or you can see the trigger log but it’s not responding?