Ontrascriptionreceivedevent_v2 fix

I searched for the topic, but didnt find.

Two possibles:

  1. a step by step that helps hook up the ontranscriptionreceiveddelegate to work in unreal for the new updated ConvAI plugin

  2. the ability to back track back to the original plugin using ontrracriptionrecevedevent_v2.

The plugin update t (v4.0.0) to my project has broken the project and the only solution seems to be a C++ hack (i.e. the mod to an existing Blueprint graph causes UE5.2 to crash every time).

Details

I made an update on the plugin thinking the changes would be minimal. However, they have broken the unreal project.

Can you provide a link that explains the way to fix and perhaps backtrack to an older plugin? Should all else fail.

Thank you in advance

Hello,

As you can guess from the version number jump (from 3.6.9 to 4.0.0), this release includes major structural changes, so breaking changes in existing projects are expected and we unfortunately can’t provide a simple, one click fix for upgrading existing Blueprint graphs.

Because of that, it’s not really feasible for us to fully troubleshoot this upgrade path. Instead, if you had a specific issue on 3.6.9 that you were trying to solve by updating, please share the details of that problem (logs, screenshots, Unreal version, and what you were trying to achieve) and we’ll do our best to help you on the 3.6.9 setup.