Question about Avatar Creation and Upload Workflow in Convai

Hello Convai team! Hope you’re doing well.

I have a question regarding the process of creating and importing avatars. I’m currently trying to import a Character Creator avatar into Unreal Engine using AutoSetup, but I’m running into some errors during the import process.

Because of that, I’d like to know:
Is it possible to create my avatars directly in Unity and upload them to Convai without using Unreal Engine?
If so, could you please guide me through the recommended workflow or provide specific documentation for this process?

Thank you in advance for your support!

Hello,

Welcome to the Convai Developer Forum!

If you want to use the newest Convai features and updates, I strongly recommend staying with Unreal Engine for now. The latest Convai updates have not yet been brought to the Unity workflow.

Regarding your Reallusion / Character Creator avatar import into Unreal:

Could you share the exact error message or a screenshot you see when using AutoSetup?

LogStatsConvai.txt (3.0 MB)

While trying to load package /Game/Camila/Character/Post_Process/ABP_RL_Rig_Logic, a dependent package /Game/NewFolder/kevin_Skeleton was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/NewFolder/kevin_Skeleton has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Users/Antonio.Januario/Downloads/ConvaiAssetUploader-3.0.2/Luena - Copy/Luena/Content/NewFolder/kevin_Skeleton.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Camila/Character/Post_Process/CCLiveLink_v23, a dependent package /Game/RLContent/Cur/curve_Skeleton was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/RLContent/Cur/curve_Skeleton has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Users/Antonio.Januario/Downloads/ConvaiAssetUploader-3.0.2/Luena - Copy/Luena/Content/RLContent/Cur/curve_Skeleton.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Camila/Character/CCLiveLink_Blueprint, a dependent package /Game/RLContent/Kevin/Kevin_AnimationBlueprint was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/RLContent/Kevin/Kevin_AnimationBlueprint has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Users/Antonio.Januario/Downloads/ConvaiAssetUploader-3.0.2/Luena - Copy/Luena/Content/RLContent/Kevin/Kevin_AnimationBlueprint.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Camila/Character/CCLiveLink_Blueprint, a dependent package /Game/RLContent/Kevin/Kevin was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/RLContent/Kevin/Kevin has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Users/Antonio.Januario/Downloads/ConvaiAssetUploader-3.0.2/Luena - Copy/Luena/Content/RLContent/Kevin/Kevin.uasset’. Perhaps it has been deleted or was not synced?

Did you read the error messages? The issue does not appear to be related to Convai. Please make sure you are following the flow correctly.

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