Hello,
I am facing some difficulties integrating avatars with Convai, and I hope someone can help clarify a few points.
I noticed that the ConvaiAssetUploader is generating projects for Unreal Engine 5.5. The issue is that this version does not offer proper support for working with Metahumans, whereas in Unreal Engine 5.7 the workflow is much simpler and already well established.
To work around this, I tried using Character Creator, but when importing the avatar into Unreal using the Auto Setup plugin, several errors occur during the import process. These errors lead to serious problems during packaging, preventing the project from being completed.
At this point, I am unsure of the best approach to address this conflict between versions and avatar compatibility.
My questions are:
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Will ConvaiAssetUploader support newer Unreal versions, such as 5.7?
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Is there any official procedure for working with Metahumans or Character Creator in Unreal 5.5?
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Are there any recommended configurations to avoid Auto Setup errors during avatar import?
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Are there plans to update the Convai project creation flow to more recent Unreal versions?
I appreciate any guidance or experiences you can share.
I’ve been stuck with this issue for some time and need to move forward with development.
Thank you!