Some of my character blueprints suddenly won`t connect

Have connected four characters in different levels only two of the characters will connect. i had 3 of them working yesterday added another character and now the new plus one of the others stopped connecting. the two who works are always the same. Output log LogOnline: OSS: Created online subsystem instance for: :Context_21
ConvaiPlayerLog: UConvaiPlayerComponent: Found submix “AudioInput”
ConvaiChatbotComponentLog: Auto Initializing Session
ConvaiSubsystemLog: ConvaiClient Version: 0.1.4
ConvaiDefinitionsLog: End User ID not provided, using Device ID: 67ef2af5-f21a-4150-8a8a-bc506182545f
ConvaiConnectionManagerLog: Character [b5692924-0c1d-11f0-953a-42010a7be01a]: New connection established successfully
ConvaiChatbotComponentLog: Session started for character ID: b5692924-0c1d-11f0-953a-42010a7be01a
ConvaiFaceSyncLog: LipSyncTimeOffset: -0.030000s
ConvaiSubsystemLog: Connecting to Convai service with parameters:
ConvaiSubsystemLog: StreamURL: https://realtime-api.convai.com/connect
ConvaiSubsystemLog: CharacterID: b5692924-0c1d-11f0-953a-42010a7be01a
ConvaiSubsystemLog: ConnectionType: audio
ConvaiSubsystemLog: LLMProvider: dynamic
ConvaiSubsystemLog: BlendshapeProvider: neurosync
ConvaiSubsystemLog: BlendshapeFormat: mha
ConvaiSubsystemLog: EmotionProvider: nrclex
ConvaiSubsystemLog: EndUserID: 67ef2af5-f21a-4150-8a8a-bc506182545f
ConvaiSubsystemLog: EndUserMetadata:
ConvaiSubsystemLog: ChunkSize: 10
ConvaiSubsystemLog: OutputFPS: 90
ConvaiSubsystemLog: FramesBufferDuration: 0.000000
ConvaiSubsystemLog: InvocationMetadata - ExtraMetadata: {
“convai_plugin_version”: “4.0.0-beta.15”,
“platform”: “Windows”,
“ue_version”: “5.6.1-44394996+++UE5+Release-5.6”,
“app_name”: “timecoast”,
“convai_client_version”: “0.1.4”
}
Cmd: voice.MicNoiseGateThreshold 0.01
voice.MicNoiseGateThreshold = “0.01”
Cmd: voice.SilenceDetectionThreshold 0.001
voice.SilenceDetectionThreshold = “0.001”
ConvaiPlayerLog: Registered with ConvaiSubsystem and bound to server connection state changes
ConvaiFaceSyncLog: LipSyncTimeOffset: -0.030000s
PIE: Server logged in
PIE: Play in editor total start time 7,85 seconds.
ConvaiSubsystemLog: OnConnectedToServer called
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread created with chunk size: 480
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread initialized
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread started running
ConvaiReferenceAudioThread: Reference audio capture started
ConvaiSubsystemLog: Started reference audio capture thread
ConvaiSubsystemLog: Error: Disconnected from Server
ConvaiPlayerLog: Server connection state changed: 2
ConvaiPlayerLog: Server connected and auto-initialize enabled - starting session
ConvaiPlayerLog: Started Streaming Audio
ConvaiAudioLog: Using Mikrofon (ATR2100x-USB Microphone) as Audio capture device with NumChannels:2 and SampleRate:48000
LogAudioCaptureCore: Display: WasapiCapture AudioFormat SampeRate: 48000, BitDepth: 32-Bit Floating Point
ConvaiPlayerLog: Started default audio capture
ConvaiChatbotComponentLog: OnConnectedToServer
ConvaiReferenceAudioThread: Stopped recording reference audio
ConvaiReferenceAudioThread: Reference audio capture stopped
ConvaiSubsystemLog: Stopped reference audio capture on disconnect
ConvaiPlayerLog: Server connection state changed: 0
ConvaiFaceSyncLog: ConvaiStopLipSync: Stopping lipsync - bIsPlaying: false, bIsPaused: false, TotalFrames: 0, FramesRemaining: 0, TotalDuration: 0.000, TimePlayed: 0.000, TimeRemaining: 0.000, TotalPausedDuration: 0.000
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stop requested
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stopped running
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread exiting
ConvaiReferenceAudioThread: Warning: Reference audio capture not active
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stop requested
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread destroyed
ConvaiSubsystemLog: Stopped and cleaned up reference audio capture thread

For now, could you please try setting the character language to English and test again?